Practice to rigging 2D game cutout assets & animation using Blender 3D. With "Kingci", my own IP character.
Ideally, this project should be done using Spine 2D. I can't personally use Spine 2D yet due to its high licensing price.
Not sure if this project asset can be imported as an animation sheet into Unity like Spine 2D can do. But, there's no harm in practicing with Blender first. Please, enjoy!